GAME DOWNLOAD LINK: https://jacquiw.itch.io/dread-keep
This is the sewer level from my college capstone project, "DreadKeep". The level uses both crafted and pre-made assets from the Unity asset marketplace. All custom assets are listed below.
Responsibilities:
Level Concepting/Design
Asset Placement
Post Processing/FX
Custom Assets:
-Sword in players hand (Created by: Ethan Lee)
-Compass UI (Created by: Zayne Whaley)
-Idol NPC model on table (Created by: Bryanna Baker)