DreadKeep - College Capstone Project
GAME DOWNLOAD LINK: https://jacquiw.itch.io/dread-keep
Forests is the first level developed for my college capstone project, DreadKeep. The level features a semi-linear structure that gives players room to explore while guiding them through distinct environments and gameplay spaces.
The level was designed to balance exploration, combat, and discovery, with each area providing opportunities for players to engage with enemies, navigate the environment, and uncover details throughout the level.
The environment was constructed using pre-made and pre-rendered assets sourced from the Unity Asset Store, with my work focused on the level’s overall design, composition, and presentation.
Responsibilities
Level Concept & Design
Asset Placement
Post-Processing & VFX