Frostbite is a re-creation of the iconic maps: Lockout from Halo 2 and Blackout from Halo 3. This map aimed to determine if S.M.A.C.K.s gameplay mechanics would be compatible with traditional play spaces like Lockout. We intended to launch Frostbite in our first alpha playtests; however, it was later decided that the map would remain at a testing level and would not be released.
I am responsible for: Map Blockout, Terrain Sculpting, Environmental Art, and Spawn placement.